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Tag Archives: minecraft
Whilst skimming through Notch’s twitter updates, I found a link to a Minecraft mod video. This is by far one of the coolest Minecraft mods I’ve seen yet, called ‘Zeppelin’ and created by blakmajik, and seems to let you turn any creation you want into a flyable machine of wonderment and joy, under an incredibly fair limit of 1024 blocks.
Notch got married this weekend, and to celebrate his sealing the deal and effectively splitting half of his fortune with another human being, he has decided that anyone who buys Minecraft this weekend should be allowed a second copy absolutely free. What a guy!
It’s official; Minecraft is so popular that an entire convention all about Notch and Mojang’s cult success game has sprung up, and in Las Vegas, USA no less! Now I like Minecraft, but I certainly couldn’t afford to splash out on tickets to this quite yet. You couldn’t ask for a much cooler location to hold the event though, and if I have the money next year, I certainly wouldn’t mind attending. Read More ››
What a load of crap this is. Notch, creator of Minecraft and all-round indie-game legend, is being sued by Bethesda. Mojang have upset some uppity bigwigs by trying to call their new game ‘Scrolls’, which apparantly is too similar to ‘The Elder Scrolls’ (Morrowind, Oblivion, Skyrim, etc). As a gamer with enough basic knowledge to understand they are 2 completely different games based on 2 very different genres – one is a sprawling third-person RPG, the other is a card collecting game with a fantasy theme – I can’t understand why such a fuss should be made. And yet here we are again. The world of copyright and trademarks can be pretty damn infuriating sometimes. The fact that this one involves two game developers I am very fond of is saddening.
I’ve always had a strange affinity with pooches. I just really love dogs. So, naturally, I really like it when a game features a hound or two. Some of my fondest ‘growing-up’ memories in life involved playing with my dog Molly, so its no surprise that I have a few favourite virtual mutts to go along with them. Here are my top five.
As gamers, we all like to imagine at one point or another what the characters and events in our favourite games would be like in the shape of a live-action production, whether it be the Halo movie that Peter Jackson was going to direct before it died on its arse, or the strong possibility of a Mass Effect movie, which by all means could still flop around on the floor like a dying fish out of water. But, isn’t that precisely what almost all big-budget video game movies are? Fortunately, there are always individuals who are willing to make unlicensed, short indie films based on the games we know and love, entirely for fun and not for the sake of making millions. Outside Aperture is a great example, and entirely worthy of your time.
Finally! According to Notch’s latest post about the state of Minecraft once the 1.7 update has come around – implementing new piston blocks for creating even more ridiculous and complex systems of awesomeness – there may very well be NPC towns, something that has been hinted at and half-promised well before Minecraft hit beta last year. There is also mention of ‘new combat mechanics, a new lighting engine, and some experimental new gameplay ideas’, and not to mention ‘more interesting farming, [and] bigger incentives to explore’. Could we start to see an inkling of item shops and friendly AI companions for creating armies of doom with? I hope so! Notch promises more details between now and then.
I. Can’t. Wait.
I tamed my first wolf the other day. Since 1.6 of the Minecraft beta was released, there’s been lots of cool new features, but by far the best addition is the packs of wolves that now roam the countryside. Now I can live the dream of exploring a new world with a canine companion. Its just like that film Cast Away, only with a dog instead of a football.
The latest Minecraft update is on its way, and will feature pets! Pet wolves, to be precise. They are both cute and fearsome, as this new video suggests. Look at the way they shake themselves after having a swim! I know nothing more about this, but I can’t wait. Click below to see the video.
I know what you’re thinking. You’re thinking ‘Why does that little Minecraft man look so sad?‘. That little Minecraft man is Matt’s, and I have to take this moment to congratulate Matt on his achievement earlier this week, the achievement of managing to accidentally wipe an entire (new) world of things that a bunch of people worked pretty hard on. How the hell did he do that, you ask? Well, in the attempt to update our server so we could enjoy the wonders of the latest updates from version 1.3 (including a new lighting engine and BEDS), he inadvertently reset the server, losing the entire world and setting us back in a brand new world to start again. Now, thankfully, all I had built was a pretty shit skyscraper, and all the spawns were completely buggered (10 creepers per day attacking my structures), but there was also a lot of other hard work done by other members of the server. So yes, Matt, you should feel terrible.
Minecraft reached Beta towards the end of 2010, and we decided it was time to start building our own new world. We rent a server from Multiplay and have been playing Survival Multiplayer mode for several months, exploring the land, mining for treasures, discovering natural caverns and of course building a whole load of fortresses, towers and dungeons. Unlike Classic mode, which gives you an unlimited amount of blocks in a limited space (see The Realm of Bal’dock), SMP mode drops you in an empty, infinite map, and leaves you to your own devices. You start out with absolutely nothing and must gather up resources before you can use them, so your creations feel considerably more valuable because they take more effort to produce. Below is a visual guide to the world we’ve made. Welcome to Diggasaurus Park…