Today I saw for the first time this video about the incredible facial animation technology for the upcoming LA Noire, Rockstar Games’ soon-to-arrive, gritty looking crime thriller. The game, from what I’ve read and seen, allows you to see real live emotions through the faces of the characters in the game, and allows for a whole new element of realistic, lie-detecting gameplay, adding an incredibly realistic new angle to the concept of a crime solving game. I can’t wait to see this in action in the full game, but until then I’ll just have to be content with seeing amazing videos like this one:
What an awesome new prospect on the horizon for gaming and technology! What next? Real pain when shot in Call of Duty? Actual money pouring into our bank accounts when we sell stolen cars in GTA 4? Some we’d like, some we wouldn’t, but the fact is things are getting more and more advanced and there’s no telling what we could see in even a year’s time! I can’t bloody wait! That is, just as long as I don’t ever have to see Orlando Bloom or Justin Bieber’s face in any future games…
I recently played through Cult of the Lamb, a satirical take on the concept of running a demonic cult. It turns horrific things like sacrificial rituals, cannibalism and straight up gaslighting abuse into hilarious amusements by filtering everything through its cartoonish lens. You are a sheep, after all, and all your followers are sycophantic anthropomorphic […]
Hello, world! This post marks the moment in time and space when BangClickReload got a little redesign and was dragged kicking and screaming into the 21st century. Every post before this point is rather old and might not look right, and unless I decide to go through them all to fix them, they’re going to […]
I’ve been pretty absent from PC gaming for some time, since moving to Canada in early 2017, because I haven’t had a proper computer to play games on. That has recently changed, since I got myself set up with a new gaming rig that can handle pretty much anything that’s out at the moment. I […]
E3 is providing us with some mind-blowingly awesome trailers this year, and one of the highlights so far has been the Assassins Creed: Revelations gameplay and CGI videos. Whilst I had personally been a little disappointed at the news that the fourth installment in the series was yet another episode surrounding Ezio Auditore, I find myself rather pleased to see that he’s an older guy now, and perhaps this new game will have less of the wise-crack making, ladies-man attitude, and more of the gritty seriousness with some real stealthy assassinations. The gameplay trailer suggests a distinct lack of stealth, however; quite the opposite in fact.
We all breathed a sigh of relief when Deus Ex Human Revolution finally hit the market: it was actually as good as it looked. Since Invisible War struggled to improve upon its predecessors achievements and success, we found it hard to believe there could be a worthy successor to Deus Ex with a third installment, but with this intelligent and satisfying prequel, we were rendered immobile for days until completing it. The dystopian future Adam Jensen comes from is rich in detail, and the man himself was a hugely versatile protagonist, allowing us to make the ultimate choice: sneak past, or elbow sword to the neck?
Tokyo Game Show has kicked off, and the only game I was interested in has already been shown off. There’s been no new news of The Last Guardian for over a year, and the new trailer is as gorgeous, and intriguing as 2009’s E3 trailers. It seems to show a bit of gameplay, but is mostly in-engine footage of the big creature and the kid interacting. Having been getting rather excited at the thoughts of the game coming out soon, I now have to calm myself down as the supposed release date will be “Holiday 2011”, according to IGN. I don’t know what this means, exactly, but it’s obviously not going to be out anytime soon! In the meantime, I’ll have the HD remakes of Ico and Shadow of the Colossus to keep me busy, and that’s a fine compromise to me. Click below for trailers.