Today I saw for the first time this video about the incredible facial animation technology for the upcoming LA Noire, Rockstar Games’ soon-to-arrive, gritty looking crime thriller. The game, from what I’ve read and seen, allows you to see real live emotions through the faces of the characters in the game, and allows for a whole new element of realistic, lie-detecting gameplay, adding an incredibly realistic new angle to the concept of a crime solving game. I can’t wait to see this in action in the full game, but until then I’ll just have to be content with seeing amazing videos like this one:
What an awesome new prospect on the horizon for gaming and technology! What next? Real pain when shot in Call of Duty? Actual money pouring into our bank accounts when we sell stolen cars in GTA 4? Some we’d like, some we wouldn’t, but the fact is things are getting more and more advanced and there’s no telling what we could see in even a year’s time! I can’t bloody wait! That is, just as long as I don’t ever have to see Orlando Bloom or Justin Bieber’s face in any future games…
Dome Keeper is an excellent little spin on the tower defense game, in which you play the role of a jetpacking miner defending his base from swarms of aliens, whilst searching for a hidden relic buried somewhere beneath him. And now, with this huge free update, you can play it with friends.
I want to talk about Cloudpunk, a game where you get to be a flying-car delivery driver in a futuristic cyberpunk city. Its world is an incredible achievement of environmental design, and while the gameplay itself may be basic, the city of Nivalis is a thing of beauty to behold. Nivalis is built out of hundreds of hand-modelled cuboid buildings; there’s nothing procedural about it. Apparently it took 3 years for the devs to design the city, and it really shows.
I do love me some quality pixel art, and it doesn’t get much better than this. Cast n Chill is a cozy side-scrolling fishing game by small indie dev team Wombat Brawler, with absolutely gorgeous visuals. It’s simple to play, and you you can dip in and out of it at your leisure, making it a fine addition to our collection of coffee break games.
I’m currently enjoying getting down and dirty with nature. Taming dinosaurs in Ark: Survival evolved is exciting and frustrating in equal measure. Exciting because I’m taming friggin dinosaurs. Frustrating because bigger dinosaurs keep eating them… And when I’m not playing that, I’m exploring the freezing mountains in Rise of the Tomb Raider – seriously, I have never felt so cold playing a videogame. It’s the way Lara hugs herself in the chill wind as the snow clings to her jacket. It’s one of the most beautiful games I’ve seen in a long time.
A friend on Facebook posted a list of their favourite movies, listed in the year they came out, which I immediately followed up with my own list. There’s only one rule: you must pick your favourite for all of the years that you’ve been alive, and you can only pick one per year. I decided to give it a go for videogames. It’s a lot trickier than you might think! Some years have featured an abundance of incredible titles, whereas other years it’s easy to pick out a clear winner in your mind. So, without further ado, here’s my list of favourite games, one per year since I was born. This was insanely difficult…
Fighter Ace was a free-to-play Second World War dogfighting game. You just logged in, spawned in a big sky with about 20 or 30 other people and shot the shit out of each other. It taught me that the Japanese Zero was one of the greatest fighter planes of WW2. Sure, it was lightly armoured and went down easily with just a few direct hits, but it was so manoeuvrable, so fast and agile that it could take on pretty much any other plane and come out on top.