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Currently Playing – Ark: survival Evolved & Rise of the Tomb Raider

By Matt Clarke
March 2, 2016

I’m currently enjoying getting down and dirty with nature. Taming dinosaurs in Ark: Survival evolved is exciting and frustrating in equal measure. Exciting because I’m taming friggin dinosaurs. Frustrating because bigger dinosaurs keep eating them… And when I’m not playing that, I’m exploring the freezing mountains in Rise of the Tomb Raider – seriously, I have never felt so cold playing a videogame. It’s the way Lara hugs herself in the chill wind as the snow clings to her jacket. It’s one of the most beautiful games I’ve seen in a long time.

Ark: Survival Evolved

This game has so much potential. It’s taken over as my favourite survival game (previously held by the Arma 2 mod version of DayZ, which I have brilliantly fond memories of (haven’t played the standalone release though)). Take a huge tropical island setting, throw in over a hundred different types of animal and donosaurs, make them all tameable and add a good slice of base-building and you have Ark. It’s in Early Access on Steam right now, and is very playable. It’s also a bit of a graphics hog, which my nVidia 560 GTX can barely handle, but if you have something remotely newer, it’ll be fine.

Brian the Raptor

I’ve clocked about 20 hours so far and have managed to tame a Dodo, a Dilophosaurus, a Parasaur, a Phiomia and even a Raptor. All of them are dead now, however. I seem to be barely capable of keeping them alive, and it’s horribly frustrating. This game would be wonderful with a bunch of friends, as the numerous YouTube videos prove. Seriously, look it up and watch in awe at some of the tribes out there with their fully self-sustaining castles with fertilised greenhouses and huge dinosaur pens. It’s incredible. And with constant updates, its only getting better.

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Rise of the Tomb Raider

My good friend Steve recently had a spot of luck when he noticed Gamespot selling the Pc version for a stupidly marked down price. He kindly bought me a copy and I’ve been playing it for the last 2 days. It starts out a bit linear, to get you used to the controls but it doesn’t take long before you’re thrown into a bigger hub area, and set loose. While its not an open-world game, its game world feels refreshingly big and begging to be explored. Lara Croft has never looked better, the graphics are stunning. She also looks more like a real person – gone are the days of her exaggeratedly gigantic breasts. She moves with intricately detailed animation and is voiced with charm and grace by Camilla Luddington.

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There’s animals to hunt, collectibles to find, puzzles to solve and yes, tombs to raid. The optional tombs are some of the best moments I’ve seen so far, requiring a bit of thought to solve and giving you a satisfying sense of accomplishment when you do. They also look really pretty. The only thing I’m finding a bit tedious is the hokey story. Something about an immortal prophet and some mystical mumbo jumbo. These games have always had that in them, and i’ve never really cared for it, but I don’t play these games for the story. I play them for the platforming, puzzle solving and environmental exploration. Very much enjoying this one so far.

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Gaming Memories – Streets of Rage 2

Matt Clarke

April 21, 2017

Format: Sega Mega Drive
Year: 1992

Another rare game in my long list of memories that include my brother, Sam, is Streets of Rage 2. It was the best in a trilogy of side scrolling beat-em-ups on the Sega Mega Drive. (Genesis in America). We would always play as the same 2 characters: I was Axel, and my brother would be Skate. He loved the agility and bombastic acrobatics that the tiny skater dude could pull off. Many of the boss fights would end with Sam leaping onto their necks and pummelling them in the back of the head. I liked Axel’s swinging flaming punch, and his multi-hit special combo. It’s a simple but satisfying game built around stylised hand to hand violence.

Gaming Memories – Conker’s Bad Fur Day

Matt Clarke

April 7, 2017

Now and then one can’t help climbing aboard the hype train. You work yourself up into a frothing frenzy in anticipation of some new game whose trailers and screenshots make it seem like the best…thing…EVER. That’s how I felt about Conker’s Bad Fur Day when I first read about it in N64 Magazine (before the internet butchered the magazine industry). They did several preview write-ups about it in the years before it was released, and it changed from being a cutesy 3D adventure, to merely looking like a cutesy 3D adventure plastered with a layer of adult filth. I couldn’t have been more excited to play it. Did it live up to my expectations? Hell yes.

Gaming Memories – Fighter Ace

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Fighter Ace was a free-to-play Second World War dogfighting game. You just logged in, spawned in a big sky with about 20 or 30 other people and shot the shit out of each other. It taught me that the Japanese Zero was one of the greatest fighter planes of WW2. Sure, it was lightly armoured and went down easily with just a few direct hits, but it was so manoeuvrable, so fast and agile that it could take on pretty much any other plane and come out on top.

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