Trine was a 2D yet 3D platform puzzler, in which you controlled 3 different characters each with unique skills, as they fight/swing/levitate their way across a traditional fantasy world. It was really charming, had simply gorgeous visuals and had some really clever little physics-based puzzles. I was sold on it from the demo, but I went and bought it from Steam as soon as it was out and played through it both by myself, and with my 10 year old cousin in the local co-op feature (I was on the keyboard, while she used a 360 gamepad). The only thing it was lacking was online co-op, which the game would have benefited hugely from. Apparently, Trine 2 will have such a feature, and its going to be great.
There was a trailer released at E3 and it looks to continue the story of the knight, thief and wizard, though how exactly they’ll justify them getting back together will be amusing, since if I remember rightly they managed to separate themselves at the end of the first game, after the ridiculously difficult final level. Not that it matters, I just want more cool physics puzzles to jump around in and I’ve never seen such a quality looking giant toad in a game before. The original Trine only came out on the Playstation Network and the PC, so I hope this time they release it on XBLA since it’d fit in very nicely. Though again, I’m mostly interested in the PC version, since it’ll clearly be the prettiest.
I recently played through Cult of the Lamb, a satirical take on the concept of running a demonic cult. It turns horrific things like sacrificial rituals, cannibalism and straight up gaslighting abuse into hilarious amusements by filtering everything through its cartoonish lens. You are a sheep, after all, and all your followers are sycophantic anthropomorphic […]
Hello, world! This post marks the moment in time and space when BangClickReload got a little redesign and was dragged kicking and screaming into the 21st century. Every post before this point is rather old and might not look right, and unless I decide to go through them all to fix them, they’re going to […]
I’ve been pretty absent from PC gaming for some time, since moving to Canada in early 2017, because I haven’t had a proper computer to play games on. That has recently changed, since I got myself set up with a new gaming rig that can handle pretty much anything that’s out at the moment. I […]
We haven’t mentioned id’s Rage around here yet, and with a new trailer out today which shows off some of the gameplay, nows as good a time as any to fix that. I’m pretty excited about the prospect of Rage – the makers of Doom and Quake know what makes a good FPS, and since this is the first new IP of theirs in over a decade I reckon that excitement is more than justified.
It is a glorious day. After years of delays, speculation and anticipation, Valve have officially announced Half Life 3. Gordon Freeman has been absent from gaming for far too long, but he’s finally returning. We all knew it was coming, but until now we’ve had no information and not even a single screenshot to gawp at, but overnight that has all changed. Read on for all the details.
Dead Space 2 currently appears to be set for an early 2011 release (to my dismay) and after hearing that it’s going to have a multiplayer side to it, we’ve been wondering how that could work in a single-player game that made such a huge impact in our survival horror part of our gaming lives. Apparently, one of the main multiplayer features (if not the only) of the game is a 4v4, objective-based struggle between humans and necromorphs and requires that the humans fight to complete a set of tasks, all the while defending against the mutant menace on the other team, who’s sole purpose is to stop them (see video below).