Enigmatic game designer David Cage has revealed what his studio is working on next, and it looks rather good. The developer of Heavy Rain and Fahrenheit did something similar a few years ago, releasing The Casting, which was a short tech-demo piece showing off the kind of experience you could expect from their first outing on the PS3. We can only assume the same applies here – Kara is not a game trailer, but a showcase of what advancements they have made and gives a feel of the new game they are working on. It involves robots!
We don’t know much more than that really. The game itself hasn’t been announced, but its comforting to know that there is a new game in the making. Quantic Dream are one of the more interesting developers out there simply because they are genuinely inventing the ‘interactive drama’ genre almost single handedly.
Dome Keeper is an excellent little spin on the tower defense game, in which you play the role of a jetpacking miner defending his base from swarms of aliens, whilst searching for a hidden relic buried somewhere beneath him. And now, with this huge free update, you can play it with friends.
I want to talk about Cloudpunk, a game where you get to be a flying-car delivery driver in a futuristic cyberpunk city. Its world is an incredible achievement of environmental design, and while the gameplay itself may be basic, the city of Nivalis is a thing of beauty to behold. Nivalis is built out of hundreds of hand-modelled cuboid buildings; there’s nothing procedural about it. Apparently it took 3 years for the devs to design the city, and it really shows.
I do love me some quality pixel art, and it doesn’t get much better than this. Cast n Chill is a cozy side-scrolling fishing game by small indie dev team Wombat Brawler, with absolutely gorgeous visuals. It’s simple to play, and you you can dip in and out of it at your leisure, making it a fine addition to our collection of coffee break games.
I’ve played many versions of Mario Kart, first on the Snes at a friend’s house, followed by my own copy of the N64 version. The Nintendo DS edition got a lot of play during the various anime conventions that I attended between 2006 and 2011, where you could LAN it up via Bluetooth with anyone else in the vicinity. But the version I truly have the fondest memories of has to be Mario Kart Wii.
Don’t kill people. That’s the ARC’s job. Make no mistake, I ain’t no softie. Just coz I won’t attack you first, don’t mean I won’t defend meself from a rat bastard who likes the look of my backpack! The rustbelt is a volatile place. I’ve seen what it’s done to us. What it does to the mind. But we gotta stick together, fight for humanity, and focus our efforts where it truly matters – FOR SPERANZA!
Is bingeing bad for us? It seems an obvious question, but I have been thinking about it lately, while revisiting Lost, the tv show that started 22 years ago (cripes, I feel old). Back when it was airing, my friends and I watched it religiously every week, talked about it in great detail, eagerly awaiting the next episode. It was the definitive show of its time, sparking debates and endless theories. It felt great to be a part of that, the sense of all experiencing the same thing together over a long period of time – most seasons had over 20 episodes, which is way more than most shows get these days – and they aired one by one, every week for several months. In today’s age of bingeing a show from beginning to end, I wonder what we are missing by not taking our time.