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Tag Archives: bulletstorm
Undoubtedly the most original shooter of 2011 that we played, Bulletstorm introduced us to the hilarious skillshot system. Its easy to shoot a guy in the face with a shotgun. But its harder to whip a guy towards you, boot him in the balls so his body flies towards a huge wall of spikes, and then shotgun him in the face seconds before he’s impaled. This is the only game I know of that rewards such imaginative thinking, and we had endless fun figuring out the hundreds of skillshots in the game. Bulletstorm deserves its place on this list.
Most FPS games in the history of FPS games fall into one main category. You guessed it, the FPS category. Say ‘First Person Shooter’ to somebody and they will likely picture the same thing, regardless of what game it is; running around, jumping around, crawling around, and well, walking around, shooting endless enemies with a range of same-old, same-old weapons. Bulletstorm, however, brought a whole new set of ideas to the existing FPS template, and boy did it do it bloody well.
I downloaded the Bulletstorm demo the other day and had a quick run through, because I was certain it was going to be awesome fun. With phrases like “dick-tits!” and “son of a dick!” uttered by the NPCs every now and then, how on Earth could it not be fun?