Minecraft Adventure Update will have NPCs, XP, and Leveling
By Paul Blackburn
June 28, 2011
Finally! According to Notch’s latest post about the state of Minecraft once the 1.7 update has come around – implementing new piston blocks for creating even more ridiculous and complex systems of awesomeness – there may very well be NPC towns, something that has been hinted at and half-promised well before Minecraft hit beta last year. There is also mention of “new combat mechanics, a new lighting engine, and some experimental new gameplay ideas”, and not to mention “more interesting farming, [and] bigger incentives to explore”. Could we start to see an inkling of item shops and friendly AI companions for creating armies of doom with? I hope so! Notch promises more details between now and then.
I. Can’t. Wait.
Here’s a video of the piston block, due to be released with the 1.7 update to Minecraft. Now I really want to make some kind of secret entrance to a secret underground lair where I can perform secret underground evil deeds.
Dome Keeper is an excellent little spin on the tower defense game, in which you play the role of a jetpacking miner defending his base from swarms of aliens, whilst searching for a hidden relic buried somewhere beneath him. And now, with this huge free update, you can play it with friends.
I want to talk about Cloudpunk, a game where you get to be a flying-car delivery driver in a futuristic cyberpunk city. Its world is an incredible achievement of environmental design, and while the gameplay itself may be basic, the city of Nivalis is a thing of beauty to behold. Nivalis is built out of hundreds of hand-modelled cuboid buildings; there’s nothing procedural about it. Apparently it took 3 years for the devs to design the city, and it really shows.
I do love me some quality pixel art, and it doesn’t get much better than this. Cast n Chill is a cozy side-scrolling fishing game by small indie dev team Wombat Brawler, with absolutely gorgeous visuals. It’s simple to play, and you you can dip in and out of it at your leisure, making it a fine addition to our collection of coffee break games.
The successor to Goldeneye, Perfect Dark improved every possible aspect of the classic shooter and created an original masterpiece. 4-player multiplayer game modes, with the option of adding 8 extra bots made matches frantic chaos and endless fun. The singleplayer was fantastic at the time, featuring such state-of-the-art features as realtime lighting, blood spatter effects, and fully voice acted cinematic cutscenes. It even let you play the story in local co-op with a mate – player 2 got to be Joanna Dark’s weird-looking blonde sister – the first game I ever encountered with a co-op singleplayer mode.
Last summer, I collaborated with my mate Mark Vale to create our very first mobile game app. It’s all about pushing buttons as fast as you can. So, a great little time-waster when you’re on the loo, or waiting for your bread to toast. Mark came up with the concept, did all the programming in Unity, and I provided the art and music. There’s only one rule – hit the green light as fast and as many times as you can.
I was not a fan of Uncharted 3, but this new ad for Nathan Drake’s supposed final adventure is only 30 seconds long and somehow managed to tug my heartstrings… I wish I had a PS4.