BangClickReload mobile header featuring pixelated 8-bit videogame characters

Live from Multiplay i41

BcR logo with white and red pixelated text on a black background.
By Matt Clarke
November 14, 2010

Moooooorning. We’re at Multiplay’s I41 this weekend and its rather good. It’s the UK’s biggest PC gaming LAN event, where you bring your own pc along with 3000-odd other people, eat a ton of junk food and Red Bull, and of course play as many bloody games as you can possibly cram in. So far, Paul has played through the entirety of CODBLOPS singleplayer and we played through Unreal Tournament 3’s singleplayer campaign in co-op in 2 marathon sittings. If you like games, you’ll probably like it here.

Leave a Reply

    Latest Articles

    Cult of the Lamb screenshot of three of the evil bosses.

    Review – Cult of the Lamb

    Matt Clarke

    March 8, 2026

    I recently played through Cult of the Lamb, a satirical take on the concept of running a demonic cult. It turns horrific things like sacrificial rituals, cannibalism and straight up gaslighting abuse into hilarious amusements by filtering everything through its cartoonish lens. You are a sheep, after all, and all your followers are sycophantic anthropomorphic […]

    BcR logo with white and red pixelated text on a black background.

    New Design Announcement

    Matt Clarke

    March 8, 2026

    Hello, world! This post marks the moment in time and space when BangClickReload got a little redesign and was dragged kicking and screaming into the 21st century. Every post before this point is rather old and might not look right, and unless I decide to go through them all to fix them, they’re going to […]

    Want more?

    Here's 3 random other things to check out:

    BcR logo with white and red pixelated text on a black background.

    Top Ten of 2010 – 8. Bioshock 2

    BangClickReload

    December 26, 2010

    Top Ten of 2010 - 8. Bioshock 2

    Bioshock 2 was definitely a risky move for the developers to make after the brilliant success of its predecessor, since it’s often all too easy to ruin something great by creating a sequel. Obviously, we felt this wasn’t the case with Bioshock 2, because we bloody loved it.

    Copyright © 2010 - 2026

    Site designed and hosted by Tekamutt Media