Dead Space 2 currently appears to be set for an early 2011 release (to my dismay) and after hearing that it’s going to have a multiplayer side to it, we’ve been wondering how that could work in a single-player game that made such a huge impact in our survival horror part of our gaming lives. Apparently, one of the main multiplayer features (if not the only) of the game is a 4v4, objective-based struggle between humans and necromorphs and requires that the humans fight to complete a set of tasks, all the while defending against the mutant menace on the other team, who’s sole purpose is to stop them (see video below).
Sadly, I have one worry with what this game could end up like. You know how the first Dead Space was pretty much pant-shittingly scary? And how Resident Evil 5 just wasn’t scary whatsoever? Well, the thing that worries me about Dead Space 2 having multiplayer modes included is that as soon as you take the element of isolation and being alone out of a game that focuses on the character being all by himself 99% of the time, and instead you could be running around with a bunch of friends shooting things here, there and everywhere, you run the risk of taking away the whole thing that made the game so scary – and as a result, great – in the first place.
Resident Evil 5 wasn’t scary at all, and not because the monsters weren’t good (they were), or because the scenarios were badly designed (they weren’t), but because you were never alone. When you have a friend backing you up and talking to you the entire time, you generally don’t feel as much pressure or fear as you would had you been on your own, with nobody else to rely on. Don’t get me wrong, I’d rather they included more stuff in DS2 than less, I just hope it won’t take away any of the fear from the core of the game; being able to play as the necromorphs themselves with your friends might make them seem less like a horrific monster lurking in the shadows to be utterly terrified and panicked by, but more like just another controllable computer game character. Let’s hope they completely disprove my concerns, because I can’t wait for this game, and if the multiplayer ends up being awesome then I’ll never doubt them again.
Check out the video below to see some gameplay from the recent Dead Space 2 multiplayer closed beta:
I recently played through Cult of the Lamb, a satirical take on the concept of running a demonic cult. It turns horrific things like sacrificial rituals, cannibalism and straight up gaslighting abuse into hilarious amusements by filtering everything through its cartoonish lens. You are a sheep, after all, and all your followers are sycophantic anthropomorphic […]
Hello, world! This post marks the moment in time and space when BangClickReload got a little redesign and was dragged kicking and screaming into the 21st century. Every post before this point is rather old and might not look right, and unless I decide to go through them all to fix them, they’re going to […]
I’ve been pretty absent from PC gaming for some time, since moving to Canada in early 2017, because I haven’t had a proper computer to play games on. That has recently changed, since I got myself set up with a new gaming rig that can handle pretty much anything that’s out at the moment. I […]
Released within one year of its announcement, Skyrim came along relatively quickly, but was met with huge amounts of praise, and sales figures to match. Gamers the world over have had any notion of free time sucked into oblivion by Bethesda’s sprawling epic fantasy world, and that includes us. It’s the game we played more […]
This trailer is already over a month old, so it’s only just still news (to people like me who somehow missed it, at least!) but if you’ve never heard of Deus Ex, you owe it to yourself to watch this gameplay trailer and be amazed at how bloody cool it looks.
Matt Clarke says:
That multiplayer footage looks poo :( I hope the singleplayer doesn’t suffer for it