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Re-remake – Goldeneye: Reloaded

BcR logo with white and red pixelated text on a black background.
By Matt Clarke
July 20, 2011

The N64 classic has already been remade once in last year’s well-received Wii title, but now its getting the HD treatment in a remade remake. Built on a new engine to make good use of the 360 and PS3’s superior hardware, it should be the better version in the end. Admittedly, its difficult to get excited about this console-only shooter when your brain is eagerly awaiting a certain FPS threequel about battles on fields. My fond memories of 4-player splitscreen in my bedroom with 3 mates running around the Temple, License to Kill, Automatics and NO-ONES ALLOWED ODDJOB, will live on forever though.

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Review – Firewatch

Matt Clarke

March 22, 2016

Last night I finished Firewatch. It’s a first-person mystery game, being rudely dubbed a ‘walking simulator’ by some of the reviews I’ve seen elsewhere. While it’s true, the game has you fulfilling various tasks in a forest in which you navigate solely by hiking, that description completely ignores the beautifully told story and the reason you are there at all. Having completed it, I want to recommend it to everyone because it’s fantastic. I also would say that the less you know the better, so don’t read the rest of this review, just go and get it.

Cloudpunk

Cloudpunk – Review

Matt Clarke

March 28, 2026

I want to talk about Cloudpunk, a game where you get to be a flying-car delivery driver in a futuristic cyberpunk city. Its world is an incredible achievement of environmental design, and while the gameplay itself may be basic, the city of Nivalis is a thing of beauty to behold. Nivalis is built out of hundreds of hand-modelled cuboid buildings; there’s nothing procedural about it. Apparently it took 3 years for the devs to design the city, and it really shows.

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