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Skyrim – E3 Gameplay Walkthrough

BcR logo with white and red pixelated text on a black background.
By Matt Clarke
June 7, 2011

Todd Howard, the director of The Elder Scrolls V: Skyrim talks us through some of the features of the new game, which is also out this autumn. If you don’t want to know much about the way this game looks, in particular how FRIGGIN AWESOME fighting a non-scripted dragon might be, then don’t click below to see the footage…

The animation is looking a lot slicker than Oblivion, especially the new third person mode, which was always rather clumsy in the old Gamebryo engine used in that and Fallout 3. The environments look expansive and full of life. I can’t wait to explore this place…

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Gaming Memories – Conker’s Bad Fur Day

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Now and then one can’t help climbing aboard the hype train. You work yourself up into a frothing frenzy in anticipation of some new game whose trailers and screenshots make it seem like the best…thing…EVER. That’s how I felt about Conker’s Bad Fur Day when I first read about it in N64 Magazine (before the internet butchered the magazine industry). They did several preview write-ups about it in the years before it was released, and it changed from being a cutesy 3D adventure, to merely looking like a cutesy 3D adventure plastered with a layer of adult filth. I couldn’t have been more excited to play it. Did it live up to my expectations? Hell yes.

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