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Skyrim – E3 Gameplay Walkthrough

BcR logo with white and red pixelated text on a black background.
By Matt Clarke
June 7, 2011

Todd Howard, the director of The Elder Scrolls V: Skyrim talks us through some of the features of the new game, which is also out this autumn. If you don’t want to know much about the way this game looks, in particular how FRIGGIN AWESOME fighting a non-scripted dragon might be, then don’t click below to see the footage…

The animation is looking a lot slicker than Oblivion, especially the new third person mode, which was always rather clumsy in the old Gamebryo engine used in that and Fallout 3. The environments look expansive and full of life. I can’t wait to explore this place…

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Gaming Memories – Conker’s Bad Fur Day

Matt Clarke

April 7, 2017

Now and then one can’t help climbing aboard the hype train. You work yourself up into a frothing frenzy in anticipation of some new game whose trailers and screenshots make it seem like the best…thing…EVER. That’s how I felt about Conker’s Bad Fur Day when I first read about it in N64 Magazine (before the internet butchered the magazine industry). They did several preview write-ups about it in the years before it was released, and it changed from being a cutesy 3D adventure, to merely looking like a cutesy 3D adventure plastered with a layer of adult filth. I couldn’t have been more excited to play it. Did it live up to my expectations? Hell yes.

Gaming Memories – Streets of Rage 2

Matt Clarke

April 21, 2017

Format: Sega Mega Drive
Year: 1992

Another rare game in my long list of memories that include my brother, Sam, is Streets of Rage 2. It was the best in a trilogy of side scrolling beat-em-ups on the Sega Mega Drive. (Genesis in America). We would always play as the same 2 characters: I was Axel, and my brother would be Skate. He loved the agility and bombastic acrobatics that the tiny skater dude could pull off. Many of the boss fights would end with Sam leaping onto their necks and pummelling them in the back of the head. I liked Axel’s swinging flaming punch, and his multi-hit special combo. It’s a simple but satisfying game built around stylised hand to hand violence.

Gaming Memories – Trials

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The Trials franchise is surely the most successful game to ever start out life as a Flash browser game. I remember playing the original game on Miniclip back in the day, and I have played every single iteration since. The game’s core concept is simple – you control a trials bike, and must navigate it across a series of increasingly difficult obstacle courses on a 2D pane. It’s the perfect pick-up-and-play game, because it’s easy to get the basics, but insanely difficult to master.

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