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Re-remake – Goldeneye: Reloaded

BcR logo with white and red pixelated text on a black background.
By Matt Clarke
July 20, 2011

The N64 classic has already been remade once in last year’s well-received Wii title, but now its getting the HD treatment in a remade remake. Built on a new engine to make good use of the 360 and PS3’s superior hardware, it should be the better version in the end. Admittedly, its difficult to get excited about this console-only shooter when your brain is eagerly awaiting a certain FPS threequel about battles on fields. My fond memories of 4-player splitscreen in my bedroom with 3 mates running around the Temple, License to Kill, Automatics and NO-ONES ALLOWED ODDJOB, will live on forever though.

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Cloudpunk

Cloudpunk – Review

Matt Clarke

March 28, 2026

I want to talk about Cloudpunk, a game where you get to be a flying-car delivery driver in a futuristic cyberpunk city. Its world is an incredible achievement of environmental design, and while the gameplay itself may be basic, the city of Nivalis is a thing of beauty to behold. Nivalis is built out of hundreds of hand-modelled cuboid buildings; there’s nothing procedural about it. Apparently it took 3 years for the devs to design the city, and it really shows.

Cast n Chill, a pixel art style fishing game featuring a small fishing boat, dog companion and a beautiful background of autumnal mountain trees and a lake with a waterfall.

Coffee Break – Cast n Chill

Matt Clarke

March 19, 2026

I do love me some quality pixel art, and it doesn’t get much better than this. Cast n Chill is a cozy side-scrolling fishing game by small indie dev team Wombat Brawler, with absolutely gorgeous visuals. It’s simple to play, and you you can dip in and out of it at your leisure, making it a fine addition to our collection of coffee break games.

Netflix promotional image with the logo on a pedestal against a background of many movie posters

Embracing the Binge, but at What Cost?

Matt Clarke

March 18, 2026

Is bingeing bad for us? It seems an obvious question, but I have been thinking about it lately, while revisiting Lost, the tv show that started 22 years ago (cripes, I feel old). Back when it was airing, my friends and I watched it religiously every week, talked about it in great detail, eagerly awaiting the next episode. It was the definitive show of its time, sparking debates and endless theories. It felt great to be a part of that, the sense of all experiencing the same thing together over a long period of time – most seasons had over 20 episodes, which is way more than most shows get these days – and they aired one by one, every week for several months. In today’s age of bingeing a show from beginning to end, I wonder what we are missing by not taking our time.

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Gaming Memories – Age of Empires 2

Matt Clarke

April 24, 2017

Format: PC
Year: 1999

Here’s another game that was introduced to me by my uncle Dave (who to this day, does the best impression of the monk from the first game out of anyone I know – “WOLOLOOOH!”) Anyway, I learned more history from playing Age of Empires 2 than I ever did in school. I experienced the brutal horde of Attila the Hun as he ravaged old Europe. I followed the rise of El Cid, and helped Ghengis Khan flood across Asia. I can’t remember much else actually, because my mind always turns to making a plague of Persian elephants to send at my enemies, crushing all of their puny houses and stamping their cities into the dust, mwhahaha! Ah man, it’s an absolute classic game, the first strategy game I ever played and thanks to the recent HD remake, is still a lot of fun even 18 years later.

Gaming Memories – Mario Kart

Matt Clarke

April 6, 2017

I’ve played many versions of Mario Kart, first on the Snes at a friend’s house, followed by my own copy of the N64 version. The Nintendo DS edition got a lot of play during the various anime conventions that I attended between 2006 and 2011, where you could LAN it up via Bluetooth with anyone else in the vicinity. But the version I truly have the fondest memories of has to be Mario Kart Wii.

New Design Announcement

Matt Clarke

March 8, 2026

Hello, world! This post marks the moment in time and space when BangClickReload got a little redesign and was dragged kicking and screaming into the 21st century. Every post before this point is rather old and might not look right, and unless I decide to go through them all to fix them, they’re going to […]

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