BangClickReload Header featuring pixelated 8-bit videogame characters BangClickReload mobile header featuring pixelated 8-bit videogame characters

Duke Nukem Forever Is Released Today

BcR logo with white and red pixelated text on a black background.
By Matt Clarke
June 10, 2011

And I’m holding it in my hands. It’s real. And I’m fairly sure I’m awake.

Funny thing is, I never even played the original Duke Nukem games, so I’m not even that excited about playing it. I won’t feel much nostalgia for it. But, it’s been in development for 14 years, has had multiple game studios work on it, caused an untold amount of fuss and hype over the years, and is simply one of the longest-running jokes on the ‘net, I couldn’t not be a part of it.

Early impressions of the game itself are crap, according to numerous people.

I’m sure the sequel will be better.

Latest Articles

Cloudpunk

Cloudpunk – Review

Matt Clarke

March 28, 2026

I want to talk about Cloudpunk, a game where you get to be a flying-car delivery driver in a futuristic cyberpunk city. Its world is an incredible achievement of environmental design, and while the gameplay itself may be basic, the city of Nivalis is a thing of beauty to behold. Nivalis is built out of hundreds of hand-modelled cuboid buildings; there’s nothing procedural about it. Apparently it took 3 years for the devs to design the city, and it really shows.

Cast n Chill, a pixel art style fishing game featuring a small fishing boat, dog companion and a beautiful background of autumnal mountain trees and a lake with a waterfall.

Coffee Break – Cast n Chill

Matt Clarke

March 19, 2026

I do love me some quality pixel art, and it doesn’t get much better than this. Cast n Chill is a cozy side-scrolling fishing game by small indie dev team Wombat Brawler, with absolutely gorgeous visuals. It’s simple to play, and you you can dip in and out of it at your leisure, making it a fine addition to our collection of coffee break games.

Netflix promotional image with the logo on a pedestal against a background of many movie posters

Embracing the Binge, but at What Cost?

Matt Clarke

March 18, 2026

Is bingeing bad for us? It seems an obvious question, but I have been thinking about it lately, while revisiting Lost, the tv show that started 22 years ago (cripes, I feel old). Back when it was airing, my friends and I watched it religiously every week, talked about it in great detail, eagerly awaiting the next episode. It was the definitive show of its time, sparking debates and endless theories. It felt great to be a part of that, the sense of all experiencing the same thing together over a long period of time – most seasons had over 20 episodes, which is way more than most shows get these days – and they aired one by one, every week for several months. In today’s age of bingeing a show from beginning to end, I wonder what we are missing by not taking our time.

Want more?

Here's 3 random other things to check out:

Gustave shouting.

The 5 Funniest Moments of Expedition 33

Matt Clarke

March 10, 2026

Clair Obscur: Expedition 33 is a depressing game. It’s epic and majestic, but undoubtedly bleak. Luckily, it also has some hilarious moments timed with comedic perfection, which somehow never feel out of place. It’s a credit to the writers, and the performances of the voice actors. These are my favourite funny moments of Expedition 33.

Gaming Memories – VVVVVV

Matt Clarke

April 4, 2017

VVVVVV is one of the only 2D platform games that I have completed from start to finish, which makes it special to me. I became obsessed with Veni Vidi Vici, an entirely optional sequence of deadly traps that teases you with a collectible orb right in the very first room, which is blocked off by a tiny box. You can’t jump in the traditional way as most other platformer’s, so the only way to overcome the box is by leaping up through the ridiculously cruel chambers above, navigating your way to the top…and then back down again.

Gaming Memories – Fighter Ace

Matt Clarke

April 11, 2017

Fighter Ace was a free-to-play Second World War dogfighting game. You just logged in, spawned in a big sky with about 20 or 30 other people and shot the shit out of each other. It taught me that the Japanese Zero was one of the greatest fighter planes of WW2. Sure, it was lightly armoured and went down easily with just a few direct hits, but it was so manoeuvrable, so fast and agile that it could take on pretty much any other plane and come out on top.

Copyright © 2010 - 2026

Site designed and hosted by Tekamutt Media