BangClickReload Header featuring pixelated 8-bit videogame characters BangClickReload mobile header featuring pixelated 8-bit videogame characters

Alan Wake: The Writer – New DLC Trailer

BcR logo with white and red pixelated text on a black background.
By Matt Clarke
September 26, 2010

The next instalment of Alan Wake’s tale is on its way, and there’s a new trailer for it below. After the relatively short (but free for most people who had bought the game) first bit of DLC, The Signal, I’m hoping this new one will be considerably longer and have a bit more to it, especially since it’s gonna cost 560 MS points. It’s out on October 12th, apparantly. Check out our other Alan Wake related ramblings here.

Latest Articles

Dome Keeper - Official Artwork Poster

Dome Keeper – Multiplayer Update

Matt Clarke

April 15, 2026

Dome Keeper is an excellent little spin on the tower defense game, in which you play the role of a jetpacking miner defending his base from swarms of aliens, whilst searching for a hidden relic buried somewhere beneath him. And now, with this huge free update, you can play it with friends.

Cloudpunk

Cloudpunk – Review

Matt Clarke

March 28, 2026

I want to talk about Cloudpunk, a game where you get to be a flying-car delivery driver in a futuristic cyberpunk city. Its world is an incredible achievement of environmental design, and while the gameplay itself may be basic, the city of Nivalis is a thing of beauty to behold. Nivalis is built out of hundreds of hand-modelled cuboid buildings; there’s nothing procedural about it. Apparently it took 3 years for the devs to design the city, and it really shows.

Cast n Chill, a pixel art style fishing game featuring a small fishing boat, dog companion and a beautiful background of autumnal mountain trees and a lake with a waterfall.

Coffee Break – Cast n Chill

Matt Clarke

March 19, 2026

I do love me some quality pixel art, and it doesn’t get much better than this. Cast n Chill is a cozy side-scrolling fishing game by small indie dev team Wombat Brawler, with absolutely gorgeous visuals. It’s simple to play, and you you can dip in and out of it at your leisure, making it a fine addition to our collection of coffee break games.

Want more?

Here's 3 random other things to check out:

Hades promotional art featuring main protagonist Zagreus.

Coffee Break – Hades

Matt Clarke

March 16, 2026

Hades is a great example of a coffee break game. You can play through a single run within 30 minutes, but if something comes up and you have to stop mid-run you can save and quit in whatever room you’re in and continue later. As the father of a toddler, I find this particularly appealing these days. I like to squeeze in a quick game during my baby girl’s nap time, and since I never know exactly how long she’s going to sleep for, I need games that can be played in short bursts. I’m starting this new mini-feature series with Hades, because you’re almost always guaranteed to have a good time, no matter how long you play for. 

Resident Evil 4, Rogue Prince of Persia, Cairn

Currently Playing: Resident Evil 4, Cairn, Rogue Prince of Persia

Matt Clarke

March 10, 2026

I’ve got an enormous backlog to catch up with, so my gaming time has been pretty varied lately as I jump from one thing to another. I’m squeezing every spare moment I can in between work, life, and fatherhood duties, and enjoying some side-scrolling platform action, blasting zombies in one of the best remakes around, and scaling a literal mountain.

Netflix promotional image with the logo on a pedestal against a background of many movie posters

Embracing the Binge, but at What Cost?

Matt Clarke

March 18, 2026

Is bingeing bad for us? It seems an obvious question, but I have been thinking about it lately, while revisiting Lost, the tv show that started 22 years ago (cripes, I feel old). Back when it was airing, my friends and I watched it religiously every week, talked about it in great detail, eagerly awaiting the next episode. It was the definitive show of its time, sparking debates and endless theories. It felt great to be a part of that, the sense of all experiencing the same thing together over a long period of time – most seasons had over 20 episodes, which is way more than most shows get these days – and they aired one by one, every week for several months. In today’s age of bingeing a show from beginning to end, I wonder what we are missing by not taking our time.

Copyright © 2010 - 2026

Site designed and hosted by Tekamutt Media