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Tomb Raider – Reboot Trailer

BcR logo with white and red pixelated text on a black background.
By Matt Clarke
June 3, 2011

In case you weren’t aware, Tomb Raider is getting a reboot next year. Lara Croft’s origins are being explored in a new game about survival on a desolate island, and there’s a new CGI trailer to get you in the mood. Continuing the run of recent Square Enix pre-rendered trailers, it looks fantastic and I for one am looking forward to checking out one of gaming’s most famous heroine’s backstory.

After the fun puzzler Guardian of Light, the series is going in yet another new direction. We’re still firmly in the land of sequels and remakes (and this is yet another re-imagining of course) but I still find the concept of a new Tomb Raider game appealing. Hopefully they can pull it off. Check out the official Tomb Raider site for more info.

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Gaming Memories – Heavy Rain

Matt Clarke

April 17, 2017

Format: PS3
Release date: 2010

Heavy Rain is more like an interactive movie than a game, and it is mostly excellent. It’s a game about choices and living with the consequences. I played it through twice myself, just to see how different decisions affect the story and its ultimate conclusion, but to say that my first try was emotional would be the understatement of the century. This game almost broke me. I’ll tell you how soon, but first I want to recount the story of one of my friend’s choices… Like I said, watching Heavy Rain is just like watching a movie, but watching your friend play Heavy Rain gives you an amusing bit of insight into their psychology. The results can be hilarious.

Gaming Memories – Deus Ex

Matt Clarke

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Format: PC
Year: 2000

It may look clunky as hell thanks to the original Unreal engine, but Deus Ex was a pioneer in videogames because it gave the player so many choices to make. It resulted in one of the deepest gaming experiences of the time, because it went to great effort to show the consequences of those choices. The story was spread across many ‘hub’ levels, giving you total freedom to approach your objectives whichever way you wanted, aided by an RPG style upgrade tree that you invested in as you played. Wanna finish it without killing a single soul? That is entirely possible. Prefer to tool up with a rocket launcher and just murder your way to the end? Nothing could stop you. Your NPC allies would respond differently back in the Unatco base, depending on what you did out in the field. This level of responsiveness was unparalleled for a long time, to the point that even if you walked into the ladies toilets, your boss would scold you for it during the mission debrief later on. It was many little moments like that which made the game so memorable for me.

Currently Playing – Ark: survival Evolved & Rise of the Tomb Raider

Matt Clarke

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I’m currently enjoying getting down and dirty with nature. Taming dinosaurs in Ark: Survival evolved is exciting and frustrating in equal measure. Exciting because I’m taming friggin dinosaurs. Frustrating because bigger dinosaurs keep eating them… And when I’m not playing that, I’m exploring the freezing mountains in Rise of the Tomb Raider – seriously, I have never felt so cold playing a videogame. It’s the way Lara hugs herself in the chill wind as the snow clings to her jacket. It’s one of the most beautiful games I’ve seen in a long time.

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