Life After Aperture – I scratch my back, I scratch mine
By Paul Blackburn
July 13, 2011
As gamers, we all like to imagine at one point or another what the characters and events in our favourite games would be like in the shape of a live-action production, whether it be the Halo movie that Peter Jackson was going to direct before it died on its arse, or the strong possibility of a Mass Effect movie, which by all means could still flop around on the floor like a dying fish out of water – because isn’t that precisely what almost all big-budget video game movies are? Fortunately, there are always individuals who are willing to make unlicensed, short indie films based on the games we know and love, entirely for fun and not for the sake of making millions. Outside Aperture is a great example, and entirely worthy of your time.
Some more great attempts at live action gaming stories are MINECRAFT: The Last Minecart, which is bloody funny and looks great – and not to mention Escape From City 17 another absolutely fantastic rendition of the Half-Life universe, with admittedly uninteresting acting, but fantastic visuals and production values.
I hope we always see more fan-made efforts like this, because they don’t need an enormous budget or A-list actors to be great; just a bunch of fans with a great idea and some free time.
Dome Keeper is an excellent little spin on the tower defense game, in which you play the role of a jetpacking miner defending his base from swarms of aliens, whilst searching for a hidden relic buried somewhere beneath him. And now, with this huge free update, you can play it with friends.
I want to talk about Cloudpunk, a game where you get to be a flying-car delivery driver in a futuristic cyberpunk city. Its world is an incredible achievement of environmental design, and while the gameplay itself may be basic, the city of Nivalis is a thing of beauty to behold. Nivalis is built out of hundreds of hand-modelled cuboid buildings; there’s nothing procedural about it. Apparently it took 3 years for the devs to design the city, and it really shows.
I do love me some quality pixel art, and it doesn’t get much better than this. Cast n Chill is a cozy side-scrolling fishing game by small indie dev team Wombat Brawler, with absolutely gorgeous visuals. It’s simple to play, and you you can dip in and out of it at your leisure, making it a fine addition to our collection of coffee break games.
Fighter Ace was a free-to-play Second World War dogfighting game. You just logged in, spawned in a big sky with about 20 or 30 other people and shot the shit out of each other. It taught me that the Japanese Zero was one of the greatest fighter planes of WW2. Sure, it was lightly armoured and went down easily with just a few direct hits, but it was so manoeuvrable, so fast and agile that it could take on pretty much any other plane and come out on top.
The following took place in 2012, in the beta version of the DayZ mod for ARMA 2. It recounts the story of how I survived the zombie apocalypse by eating 87 cans of baked beans.
Chernarus is not a welcoming place any more. The lush green fields are now infested with hordes of shambling undead. And if the zombies don’t kill you, other wanderers surely will. Being alone is risky, but trusting the wrong person could cost you your life. In this harsh new world, you won’t get far without friends.
I don’t get on with the Souls games at all, but I really wish that I did. For me, the combat was just a little too clunky and, oh, you know, fucking difficult.