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Category Archives: Game Reviews
Review – Bulletstorm

Most FPS games in the history of FPS games fall into one main category. You guessed it, the FPS category. Say ‘First Person Shooter’ to somebody and they will likely picture the same thing, regardless of what game it is; running around, jumping around, crawling around, and well, walking around, shooting endless enemies with a range of same-old, same-old weapons. Bulletstorm, however, brought a whole new set of ideas to the existing FPS template, and boy did it do it bloody well.
Sleep is Death: The random story machine

Remember that game you used to play when you were a child, when you and a friend would make up a story, one word or sentence at a time. Usually it made little or no sense, but 90% of the time it was still hilarious somehow! Well, this is that game, but instead of just words, it’s pictures, actions, characters, and directing. It’s a story.. which is also a game.. which is also a basic form of Photoshop. Sound confusing? That’s because it’s so absurdly, ingeniously unique! It’s great fun once you pick up the controls and options available to you.
Reviewed – Dead Space 2

Dead Space 2 was released just over a week ago, and after finally beating it on ‘survivalist’ mode (the third of five possibly difficult levels, the fourth being ‘zealot’ and the last promising to be so unimaginably hard, it wasn’t even unlocked yet) I finally have a well rounded opinion of the game.
Call of Duty: Black Ops – another late review..

Call of Duty: Black Ops came out last November, which means its pretty late for it to be reviewed with any real purpose other than just to talk about it, but that’s what we’re all about here on BcR anyway, so why the hell not, eh?
Review – Singularity

Singularity was largely ignored when it released in June last year, but after an impressive-looking trailer and finding out Raven Software (Soldier of Fortune 2, Quake 4) were behind it, I had enough reason to be intrigued. Thanks to Activision’s new policy of “ignore it if it isn’t Call of Duty”, the game whimpered onto the market and sold about 7 copies. It took me until Steam’s Christmas sale to buy it, because it wasn’t in any stores and the ones that did have it were stupidly overpriced, even online. Its a real pity because here is a game that has clearly been influenced by some of the most high-profile first-person shooters in recent years, and has managed to develop their ideas into a solid, entertaining experience, and one that deserves an audience.
Dead Rising 2 – Extremely Late Review

Well, it’s been pretty slow here on BcR this last month, probably because we’re lazy bastards, and somehow I’ve managed to do it again: I’ve played a game from start to finish in less than a week, traded it back to the shop to get half price on something else, and then completely forgot I even had it. That’s not to say it was a bad game at all, but more likely that I simply suffer from a gaming addiction so strong that my days become one long blur… Well, at least that’s the excuse I’m giving for my terrible memory. Anyway, the game in question is Dead Rising 2, and I’m gonna review it quickly, even though it’s far too late.
Super Meat Boy: Review

Every now and then a game comes along that you play for only a few minutes, and you sit there, mouth open, eyes wide, and you’ve already made your judgment. Usually it’s ‘This game SUCKS!’ (see Naughty Bear review). Super Meat Boy, however, is an outstanding exception to this rule. Within 30 seconds, we decided that this game is simply fantastic. No, really, it’s brilliant!
Review – Enslaved: Odyssey to the West

You are Monkey, a captive aboard a huge flying ship being taken to the Pyramid where you will be turned into a slave. In an explosive opening level, the ship crash lands in post-apocalyptic New York, which has been devoid of humans for the past 150 years and as such, is a little overgrown. After being knocked unconscious from the impact, you wake up to find yourself enslaved anyway, albeit by the slightly friendlier Trip, who just wants to get home. And the journey begins…
Halo Reach or Halo Wretch?
How time flies! One day you’re sitting with no new games to play, the next you’re playing Halo Reach on Xbox 360, and before you know it, it’s 3 weeks after you’ve finished it and you somehow still haven’t written any whatsoever about it on your blog. Not sure if that says anything about what I thought about the game, but to be honest, it most likely just says a lot about how lazy I really can be. I mean, avoiding going to a gym or going for a run when I’m starting to get a Santa belly (good timing, mind) is bad enough, but failing to type a few simple paragraphs about a video game I sat on my arse and played for a week is just the pinnacle of fat, lazy, slobbishness!
Well, at least I finally got around to it now…
Review – Mafia II

Ever wanted to play a part in another story about the Mafia in the 1940-50s, watching plenty of well animated cutscenes and shooting lots of people? Well if so, you’re in luck, because that’s exactly what you get with Mafia II. It was announced by 2K Games around August, 2007, but now – 3 years later – it was finally released for all the mobster fans out there to get their hands on and gawp at. It certainly looked set to bowl us all over with a realistic, beautiful, story driven, free-roaming gangster blast from the past. Has it attempted and pulled off everything we may have expected from it? Or did it flop beyond all reason and leave those of us waiting years for it utterly disappointed?
Review – Lara Croft & the Guardian of Light

Lara Croft’s newest adventure is unlike anything you’ve seen her in before, and I’m happy to say it’s one of her most fun to play. Up until this point, all of the Tomb Raider games have been traditional 3D platformers, but The Guardian of Light brings the aging series into new and welcoming territory – it’s an isometric, top-down puzzle platformer designed to be played alone or with a friend – right now co-op only works if you’re sitting in the same room, but even without online features we all take for granted these days, I can’t recommend it enough.
Review – Alan Wake: The Signal

If you were one of the super smart people like us who bought Alan Wake brand new, you should have found a voucher code thingy inside the box for your game, entitling you to a free download of the first episode of downloadable content for the game when it became available. A few long months later, the aforementioned episode ‘The Signal’ was finally released just the other day, and so I delved right in.

