It’s safe to say that Fumito Ueda’s third game was one of my most anticipated titles of the previous generation. Announced in 2009, I eagerly watched every gameplay trailer and read up every snippet of information I could. Ico and Shadow of the Colossus remain two of my most beloved games, and I found the idea of another game by the same studio a mouth-watering temptation. A multitude of delays and long periods of silence from both Sony and the developers led many to believe it would never see the light of day, not to mention the troubling news that Ueda himself had left the project due to creative differences with Sony. The game lingered in development hell for several years and its fate was uncertain. Ueda and his team remained with the project as consultants and the game eventually had a release date set for December 2016. My excitement rekindled and I wondered how it could ever live up to 7 years of anticipation. So, was it worth the wait?
Latest Movie Reviews
- Loading ...
Tags!... of the week alan wake battlefield 3 bethesda bioshock infinite bioware co-op comic crysis 2 currently playing dead rising 2 dead space 2 demo deus ex 3 deus ex: human revolution dice dlc duke nukem forever e3 2011 ea eidos free gearbox guest article ico indie limbo mass effect 3 minecraft notch PC portal 2 rage review shadow of the colossus skyrim starcraft 2 the last guardian Top Ten Games of 2010 Top Ten Games of 2011 trailer ubisoft upcoming valve zombies